
Delhi Gully
Where every king starts
Learn to read the line, time the tap and find the gap between cover and mid-off. Medium pace and the odd slower ball.


Street cricket the way it's really played: houses for boundaries, a window that gets you out, and the whole mohalla watching from the balconies.



Go on, give the neighbours something to cheer.
How it plays
Every ball is a little puzzle you solve in under a second: where is it going, when does it arrive, and where are the gaps?
Pace changes ball to ball, and the slower one hides behind a fast run-up.FastSlower ballSpinSwingYorkerBouncer
Your left thumb slides the batter across the crease. Get the middle of the bat in line with the ball, or it's an edge, or worse, the stumps.
As the ball arrives, your right thumb taps the HIT pad. Where you tap is where it goes; the top band lofts it. Drive the full ones, pull and cut the short ones.
A ring shrinks onto the ball and turns green at the perfect moment. Early pulls it to the leg side, late pushes it to the off side. Turn the ring and the line guide off in Settings once you can read the ball yourself.
Three gullies · 80 chases
Every level is a chase: a target, a few balls and a wicket or two. Win it, keep every wicket and finish with a ball to spare for all three stars.

Where every king starts
Learn to read the line, time the tap and find the gap between cover and mid-off. Medium pace and the odd slower ball.


Read the turn
Spinners turn it, swing bowlers bend it, and one tip one hand means a catch off the wall still gets you out.


Face the fast ones
Real pace. Yorkers at your toes, bouncers at your helmet, and a field set to catch anything you loft too early.

Chalked on every wall
Beat the field to a house wall and it's four.
Clear the whole street and hit the house at the bowler's end.
Hit a window on the full and you're out (and in trouble).
Loft it out of the gully down a side lane and nobody's fetching it.
Caught one-handed after one bounce off a wall? Still out.
Miss a straight one and the stumps go flying.
And more
Real placings: point, cover, mid-off, long-on. They run, dive, catch and throw it straight back.
Aunties, uncles and kids on every balcony and roof. Hit a four or a six and they go wild.
A fresh chase every day, the same balls for everyone. Win it for bonus coins.
Earn coins for stars and daily wins, then spend them on new balls, bat grips and trails.
A timing ring and a line guide show the way. Switch them off when you can read it yourself.
No sign-up. Link Google or email to carry your stars to a new phone.

Coming soon to the App Store and Google Play.
